The other day I went to the Maritime museum to see how the interactivity was, compared to the Transport museum. I noticed as I walked through that the interactivity was fairly light throughout, but it did have some useful areas which added to the experience.
One was a boat controls panel which allowed you to get an idea of the type of equipment that was used, in this specific ship. Unlike other areas of interactivity which did not provide much use hidden away in the corner –
The Control panel was useful in helping you understand were things where positioned/looked, and I can imagine it keeping a younger audience engaged, with them being able to spin the wheel and press the buttons throughout the panel.
There was also a button which looks like it has seen better days and which when pressed, did not do anything. I assumed it would activate and light up the various equipment but of course, nothing happened.
Due to the user becoming engaged with this, it can make them more interested with how ships navigate and work which is why an interactive element such as this work very well. Which is when you can learn about the equipment you have just interacted with, by reading the information on the side about the various different aspects.
Whilst not exactly interactive, a couple of T. Vs where dotted around increasingly user engagement, educating them on various different things related to that specific section.
There was also a touch screen computer which allowed you to search through the various records of lost fisherman, whilst also had useful information on what the sailors did and stood for. This was another positive aspect to the museum and provided another genuinely useful interactive element.