Multiple and diverse characters

For this assignment we have to either choose project A or B. A consist of looking into the anatomy of humans and draw them without detail. So stereotypes and archetypes are important to look at due to how the character may be portrayed and perceived within the drawing.  I have done a little research on this and shall link it here once its posted.


Project B focuses on the accessories and different types of looks a character could have within a game. We have to pick an environment from a small selection such as a hospital, office among others, which means that I will have to consider what items and looks will be found within this area. I decided that I will continue with project B, as I am particularly drawn to the customisation and combinations you could have, along with how the mechanics could be incorporated into the game.


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