Here is my evidencing of making my helmet shown through some screen shots during development. For this I mainly used extrude, bevel and inset in order to create curves on the front of the mask. Modifier wise I used mirror and turbo smooth.


For the style I wanted to go with an intimidating, almost alien like look with unnatural aesthetics that provoke a sense of uneasiness.




helemthelmet 2helmet 3helmet 4helmet 5helmet 6



Final render –

high quality helmet render








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