Shield 2

I used floating geometry to get the basic shapes of the shield down in order to get an idea of the generalised shape. Once I completed this I used a primitive box and extruded in order to get the dragons body. To curve I moved the edges and then I beveled the body to make it look more curved and then turbo smoothed it in order to create a more realistic look.


I also sketched a drawing of the dragon in order to get a better understanding of the shapes before modelling it.

shield sketch

shield attempt 3shield attempt 3 1shield attempt 3.2shield attempt 3.3shield attempt 3.4shield attempt 3.5shield attempt 3.7shield attempt 3.8shield attempt 3.6shield 3 finishedshield finished without opacity


Final renders


shield render 3


shield render best .jpg







Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s