Shield 2

I used floating geometry to get the basic shapes of the shield down in order to get an idea of the generalised shape. Once I completed this I used a primitive box and extruded in order to get the dragons body. To curve I moved the edges and then I beveled the body to make it look more curved and then turbo smoothed it in order to create a more realistic look.

 

I also sketched a drawing of the dragon in order to get a better understanding of the shapes before modelling it.

shield sketch

shield attempt 3shield attempt 3 1shield attempt 3.2shield attempt 3.3shield attempt 3.4shield attempt 3.5shield attempt 3.7shield attempt 3.8shield attempt 3.6shield 3 finishedshield finished without opacity

 

Final renders

 

shield render 3

 

shield render best .jpg

 

 

 

 

 

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