I tried to follow the unreal tutorial in order to get an A.I character to follow the player. At reaching the end and testing the A.I would not follow. So a few more attempts was insured to see if I could get it working but to no avail. I believe it was when I was trying to code the service task which I named argo checker where the code goes wrong but I’ll need to do more troubleshooting to make sure. I am going to look into this further to see if I can get it working. Even though this did not work I thought it would be good to evidence anyway.
Nav mesh allows the AI to detect objects within the map so it can navigate.